Ring of Winds: Strength +2 Constitution +2 Heal (11) 2 Uses/Day Immunity: Death Magic Regeneration +3 Narya (S."Red", The Ring of Fire): Constitution +3 Strength +3 Cast Spell: Mass Heal (15) 2 Uses/Day Immunity: Damage Type: Fire 50% Immunity Bonus Immunity: Miscellaneous: Death Magic Regeneration +3 Use Limitation: Alignment Group: Good Use Limitation: Racial Type: Elf Use Limitation: Racial Type: Hagatha Use Limitation: Racial Type: Half-Elf Vilya (Air of Sky, Elven Ring of Air, Ring of Sapphire): Dexterity +3 Wisdom +3 Cast Spell: Mass Heal (15) 2 Uses/Day Immunity: Electrical 50% Immunity Bonus Immunity: Death Magic Regeneration +3 Use Limitation: Alignment Group: Good Use Limitation: Racial Type: Elf Use Limitation: Racial Type: Hagatha Use Limitation: Racial Type: Half-Elf The Nine Rings for Mortal Men: Ability Bonus: Strength +4 Cast Spell: Aura versus Alignment (15) 1 Use/Day Cast Spell: Improved Invisibility (7) 1 Use/Day Freedom of Movement Immunity: Death Magic Use Limitation: Alignment Evil Use Limitation: Racial Type: Human Nenya (Q. "Water", White Ring of Water, Ring of Adamant): Bonus Spell Sorcerer Level 7, 8, 9 Bonus Spell Wizard Level 7, 8, 9 Cast Spell: Mass Heal (15) 2 Uses/Day Immunity: Cold 50% Immunity Bonus Immunity: Death Magic Regeneration +3 Use Limitation: Alignment Group: Good Use Limitation: Racial Type: Elf Use Limitation: Racial Type: Hagatha Use Limitation: Racial Type: Half-Elf The Seven Dwarven Rings: Constitution +3 Strength +3 Cast Spell: Shadow Shield (13) 1 Use/Day Immunity: Death Magic Regeneration +5 Use Limitation: Evil Use Limitation: Dwarf